NEWS & BLOG
8 Myths About Critique: How to Give and Receive Proper Feedback
Providing valuable feedback that can move a product forward is the responsibility of all members of a successful product development team. It requires maturity and a willingness to listen (and speak) objectively at all times. Clare takes a look at the most common critique myths – and more importantly, at how we can use critique in our day-to-day.
People Skills & Collaboration in the World of Design
In our latest post, our UX designer Daragh discusses the value of building collaborative relationships with stakeholders, the importance of people skills in the design-world, and ways to develop them!
Enterprise Design: Anything but Typical
Enterprise design is unlike that of B2C, due to typical guidelines around navigation, flow, visual hierarchy and density not being applicable and would do more harm than good. This comes down the most fundamental design principle: design with the user in mind. In this post, our colleague Thandi discusses the unique challenges within B2B and enterprise-level software design, while reviewing things she has learned along the way.
Battle of the Pixels: How we chose a new design tool.
Here at Sonalake we frequently review and update the way we work to match the evolving needs of our clients and emerging industry standards. In this article, We're going to take you through our journey of assessing and choosing our new design tool. We’ll also tell you how it has already improved our design process.
The evolving landscape of UX tools
In recent years design tools have evolved from their print and early web design roots to encompass prototyping, project management, version control, inline coding, animation and automation.
UX in Interactive Dashboard Design
To derive maximum value from data, users must be able to make sense of it, uncover patterns and identify anomalies. So how do we make data understandable?